Mark0's software support board
January 21, 2018, 07:51:54 am *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Welcome to the new forum! Guests can posts without registration.
 
   Home   Help Search Login Register  
Pages: [1] 2 3 ... 10
 1 
 on: Today at 02:17:45 am 
Started by Mark0 - Last post by Mark0
Updated:
  • Microsoft QuickBASIC 4.5 tokenized source (BAS)
  • Apple II Pascal disk image (DSK/DO/PO)
  • Apple II ProDOS disk image (DSK)
Added:
  • Microsoft QuickBASIC 4.0 tokenized source (BAS)
  • Windows Device Dependent Bitmap (DDB/BMP)
  • Microsoft QuickBASIC 2.0 DOS Executable (EXE)
  • Microsoft QuickBASIC 4.0 DOS Executable (with runtime lib) (EXE)
  • Microsoft QuickBASIC 4.0 DOS Executable (w/o runtime lib) (EXE)
  • Microsoft QuickBASIC 4.5 DOS Executable (with runtime lib) (EXE)
  • Microsoft QuickBASIC 4.5 DOS Executable (w/o runtime lib) (EXE)
  • Microsoft QuickBASIC 4.0 DOS Object module (OBJ)
  • Microsoft QuickBASIC 4.5 DOS Object module (OBJ)
  • PROTEXT document (PTX)
  • StarWriter 2.x Document (SDW)
  • StarView Metafile (old) (SVM)

 2 
 on: January 19, 2018, 10:09:15 pm 
Started by Mark0 - Last post by Mark0
Updated:
  • Cabri 3D Figure (FIG)
Added:
  • GameMaker archive (generic) ()
  • Cabri 3D Language (CGL)
  • Cabri 3D Macro (MAC)
  • Q Light Controller+ Color Filters (QXCF)
  • Q Light Controller+ Fixture definition (QXF)
  • Q Light Controller+ Input profile (QXI)
  • Q Light Controller+ Midi template (QXM)
  • Q Light Controller+ Modifier Template (QXMT)
  • Q Light Controller+ Workspace (QXW)
  • BlastEm snapshot (STATE)

 3 
 on: January 18, 2018, 01:30:26 am 
Started by Mark0 - Last post by Mark0
Updated:
  • Apple II DOS 3.3 disk image (DSK)
  • Golfstar Resource data (GSR)
  • Broderbund Mohawk game data archive (MHK)
Added:
  • Harry Potter: Quidditch World Cup game data archive (CCD)
  • Harry Potter And The Sorcerers Stone game data archive (HOG)
  • Grand Theft Auto: San Andreas game data archive (IMG)
  • Volkov Commander configuration (INI)
  • ISDOC electronic invoice (ISDOC)
  • ISDOC electronic invoice (UTF-8) (ISDOC)
  • Heath: The Unchosen Path game data archive (NRM)
  • Gothic 3 game data archive (PAK)
  • Ground Control II: Operation Exodus game data archive (SDF)

 4 
 on: January 16, 2018, 02:45:04 am 
Started by Mark0 - Last post by Mark0
Added:
  • Cabal info (with rem) (CABAL)
  • Cabal info (CABAL)
  • Apple II DOS 3.3 disk image (DSK)
  • Apple II Pascal disk image (DSK)
  • Apple II ProDOS disk image (DSK)
  • Patton-Patton Flow Charting 6 Template (FCT)
  • Patton-Patton Flow Charting 6 document (FCX)
  • Patton-Patton Flow Charting 3 Export Filter (FEF)
  • Patton-Patton Flow Charting 3 Printer Driver (FPD)
  • Patton-Patton Flow Charting 4 document (GFC)
  • Patton-Patton Flow Charting 4 Template (GFT)
  • WOZ disk image (WOZ)

 5 
 on: January 13, 2018, 11:31:45 pm 
Started by Mark0 - Last post by Mark0
Updated:
  • Metasequoia 3D scene (MQO)
  • Stunt Island Resource (generic) (RES)
  • yEnc Encoded (YNC)
Added:
  • Castle of the Winds saved Game (CWG)
  • Hex Edit Macro (HEM)
  • Hex Edit binary file format template (XML)
  • Yukes 3D Object (YOBJ)

 6 
 on: January 11, 2018, 03:44:23 pm 
Started by Mark0 - Last post by Mark0
Updated:
  • Maestro music ()
  • AMOS source (generic) (AMOS)
  • GNU Gettext Machine Object (litte endian) (GMO/MO)
  • Standard Archive Format (SAF)
Added:
  • AMOS source (v1.00) (AMOS)
  • AMOS source (v1.3) (AMOS)
  • The Chessmaster 2000 saved game (CM)
  • Open Acess III Data base (DF)
  • Open Acess III Document (DOC)
  • Stunt Island Film (FLM)
  • Open Acess III spreadsheet (FMD)
  • GNU Gettext Machine Object (big endian) (GMO/MO)
  • MADS HAG game data archive (HAG)
  • Logisim memory image (RAM/ROM)
  • Stunti Island Resource (generic) (RES)
  • Stunt Island Take (TKE)

 7 
 on: January 10, 2018, 11:48:20 pm 
Started by jenderek - Last post by Mark0
Thanks Joerg for the new defs!
Maybe I'll keep just a generic LE (as an update of the current one) and BE (as a brand new def).

 8 
 on: January 10, 2018, 07:50:32 pm 
Started by jenderek - Last post by jenderek
Hello,

by accident i has to handle some GNU message catalog files.
When i run trid on hundreds of files with that extensions (*.mo and *.gmo) i
found some files like avahi-en_CA.mo or de-diffutils.mo which are not
recognized (see appended output/trid-old.txt and be/output/trid-old.txt).

The "Unknown" classified examples are recognized by newest file(1) command
(see output/file-new.txt)

When we look in output of file command we see that in most cases translation
element number 0 starts with phrase Project-Id-Version: followed by name and
version of software like "Project-Id-Version: Filezilla 3" in example
filezilla-fr_CA.mo. But sometimes software name and version is missing like
"Project-Id-Version: fr_FR" in filezilla-fr.mo. So these examples are
recognized by gmo.trid.xml which contains in global string section line
   <String>PROJECT-ID-VERSION</String>

In rare cases i found examples like avahi-en_CA.mo which does not contain
this phrase. This example starts with another phrase like
"Report-Msgid-Bugs-To:". So this example is then not recognized by trid.

It is like good coding style in c-sources. The source of gmo files contain
typically meta information which are then described in global string section
with lines like:
   <String>PO-REVISION-DATE</String>
   <String>LAST-TRANSLATOR</String>

The usage of such key words is only a recommendation. It is not a must have.
So we find some examples where some of these key words are missing. So i
could run tridscan to eliminate in global string section typical keywords
for unidentified examples.

Finally i found 7 extreme examples like overflow-6.mo which contains no
strings because it contains 0 messages. When such examples have no message
it contains no translation strings. So this can not really be used as
translation catalog but such files ( found for example in gettext sources)
can be used to test/verify gettext tools for example. So such examples are
valid GNU gettext machine objects and are only recognised by trid if
definition file contains finally no global string section any more. So an
updated trid definition file would only contain 1 pattern expressed by XML
construct:
   <Bytes>DE120495</Bytes>
   <Pos>0</Pos>

So i decide to create replacement for trid definition file. I add now also a
mime type by line:
   <Mime>application/x-gettext-translation</Mime>

Instead gettext homepage URL i use the more specific section "The Format of GNU
MO Files" in GNU gettext manual by line:
<RefURL>http://www.gnu.org/software/gettext/manual/gettext.html#MO-Files</RefURL>

According to that information at offset 4 revision is stored as an unsigned
32-bit, which is splitted in a major and a minor part, where value 0 or 1
can appear. So 4 possible revision can occur, but in real world examples i
only found 3 revisions (0.0 0.1 1.1). So in an generic trid definition at
least 2 bytes are null. But i create 2 trid definitions; gmo-v0.trid.xml
for minor revision 0 which is expressed by pattern constructs:
   <Bytes>DE1204950000</Bytes>
   <Pos>0</Pos>
   ...
   <Bytes>00</Bytes>
   <Pos>7</Pos>

And gmo-v1.trid.xml for minor revision 1 which is expressed by pattern
constructs:
   <Bytes>DE1204950100</Bytes>
   <Pos>0</Pos>
   ...
   <Bytes>00</Bytes>
   <Pos>7</Pos>

According to gettext manual the mo header has a size of 28 (1Ch) bytes.  But
that is only half of the truth. When looking in header file gmo.h found in
source of gettext there it is written that additional variables are stored
after offset 1Ch for minor revision >= 1. Counting variables and their
sizes for this case the header size is 48 (30h) bytes.

For all inspected examples the table with original strings information
comes directly after mo header. This means variable orig_tab_offset
has value 1Ch for revision x.0 and value 30h for revision x.1.
This is expressed in gmo-v0.trid.xml by additional XML construct:
   <Bytes>1C000000</Bytes>
   <Pos>12</Pos>
and in gmo-v1.trid.xml for minor revision 1 this is expressed by pattern
   <Bytes>30000000</Bytes>
   <Pos>12</Pos>

With 2 new trid definition files now above mentioned inspected examples are
recognized (see appended output/trid-new.txt). But according to output of
file command and reference only little endian variant is described by above
pattern. So i changed in gmo-v0.trid.xml file type to text like "GNU Gettext
Machine Object file (little endian v x.0)" and do similar in gmo-v1.trid.xml.

So i look also for big endian variants. I found 24 examples for minor
revision 0. All such examples are not recognized by gmo.trid.xml ( see
be/output/trid-old.txt). On the other hand these examples are identified
correctly by file command as "GNU message catalog (big endian)" ( see
be/output/file-new.txt). So create for "GNU Gettext Machine Object file (big
endian v x.0)" definition file gmo-v0-be.trid.xml with XML constructs:
   <Bytes>950412DE00</Bytes>
   <Pos>0</Pos>
   ...
   <Bytes>0000</Bytes>
   <Pos>6</Pos>
   ...
   <Bytes>0000001C</Bytes>
   <Pos>12</Pos>
For "GNU Gettext Machine Object file (big endian v x.1)" i found no
examples. So create gmo-v1-be.trid.xml by just looking at definition for
little endian and afterwards swapping byte order. Then this expressed by XML
constructs:
   <Bytes>950412DE00</Bytes>
   <Pos>0</Pos>
   ...
   <Bytes>0001</Bytes>
   <Pos>6</Pos>
   ...
   <Bytes>00000030</Bytes>
   <Pos>12</Pos>

With third and fourth trid definition files now also big endian variant
files are recognized (see appended be/output/trid-new.txt). TrID definition,
some examples and output are stored in archive _mo.zip. I hope that the 4
XML files can be used in future version of triddefs.

With best wishes
Jörg Jenderek

 9 
 on: January 07, 2018, 05:51:06 pm 
Started by Mark0 - Last post by Mark0
Updated:
  • FEAR game data archive (ARCH00)
  • RPG Maker 2000/2003 Map (LMU)
  • Moodle Backup (MBZ)
Added:
  • Gladius game data archive (PS2) (BEC)
  • RPG Maker 2000/2003 DataBase (LDB)
  • RPG Maker 2000/2003 Map Tree (LMT)
  • LTP Nuclear ZX tape image (LTP)
  • Ren'Py Archive (v2) (RPA)
  • Ren'Py Archive (v3) (RPA)
  • Xbox archive (generic) (XPR)

 10 
 on: January 04, 2018, 02:07:00 pm 
Started by Mark0 - Last post by Mark0
Updated:
  • IBM Storyboard bitmap (generic) (PIC)
  • Altera Qsys System (QSYS)
  • Bitstream Speedo font (SPD)
  • SignalTap II capture (STP)
Added:
  • IBM Storyboard screen Capture (CAP/PIC/TXM)
  • BitCom Emulation settings (EMU)
  • IBM Storyboard Font (FAC)
  • PC Storyboard 1.0 Font (FAC)
  • Altera Qsys Handoff Info (HIOF)
  • Hollywood Template (HWT)
  • IBM Storyboard Story (SH/SH~)
  • CMSIS System View Description format (SVD)
  • Speedo font Typeface Definition File (var.2) (TDF)
  • Cross-Reference info (XRF)

Pages: [1] 2 3 ... 10
Powered by MySQL Powered by PHP Powered by SMF | SMF © 2001-2010, Lewis Media Valid XHTML 1.0! Valid CSS!
Page created in 0.195 seconds with 14 queries.