1
« Last post by Mark0 on May 05, 2026, 02:15:42 PM »
Updated:- TextEngine document (v5.0) ()
- AGS game data (AGS)
- Advanced Installer Project (AIP)
- Ableton Live Skin (ASK)
- Visual Studio Intermediate Object (IOBJ)
- Sprint Layout PCB project (v6) (LAY6)
- Roblox CDN asset (RBXH)
- MySQL dump (SQL)
- Xcode Scheme (XCSCHEME)
- Xcode Workspace Data (XCWORKSPACEDATA)
Added:- Ableton Live Metadata Map ()
- Star Wolves Aura FX (AFX)
- Ableton Live Set (v6) (ALS)
- Ableton Live Set (v7) (ALS)
- Ableton Live Set (v8+, XML, ungzipped) (ALS)
- Star Wolves Bound Ellipse FX (BFX)
- BINK Audio (44.1KHz) (BIK/BINKA)
- BINK Audio (generic) (BIK/BINKA)
- Digimon Story: Cyber Sleuth save game (BIN)
- Phoenix: Ashes to Ashes Blueprint (BPL)
- Digimon World: Next Order save game (BYTE)
- Phoenix: Ashes to Ashes Cutscene (CEN)
- Ableton Live Configuration (CFG)
- Ableton Live crash info (CFG)
- Documentum Configuration (v2.x) (CFG)
- Star Wolves particles Cloud / dust FX definition (CLD)
- Documentum Document (v2.x) (DOCU)
- Star Wolves Explosion Flashes (EFL)
- Star Wolves Engine FX (EFX)
- Star Wolves Environment / sky definition (ENV)
- Star Wolves Explosion Script (ESC)
- Star Wolves Explosion (EXP)
- Star Wolves Flash FX (FLSH)
- TRUMPF Laser/Punch Geometry (GEO)
- Star Wolves 3D Model (IMD)
- JavaScript Webpack Bundle (Chunk) (JS)
- Star Wolves Locale strings (LOC)
- FreedroidRPG isometric image Offset info (OFFSET)
- Star Wolves Particles System definition (PST)
- Star Wolves Ray FX (RFX)
- Star Wolves Star field definition (STR)
- TRUMPF Laser/Punch Nesting Plan (TAF)
- TRUMPF Laser/Punch Tech-Part (TMT)
- TUC Conversion script (TUC)
- Star Wolves texture atlas UV coordinates (TUV)
- FreedroidRPG graphics data (TUX_IMAGE_ARCHIVE)
- Star Wolves Textures Cache (TXTCACHE)
- Spartan Engine World (WORLD)
- Windows Recovery Environment configuration (XML)
- GNOME Shell extension (ZIP)
2
« Last post by Mark0 on April 30, 2026, 09:37:44 PM »
Updated:- Visual Studio Visual Basic Project (UTF-8) (VBPROJ)
Added:- Visual Basic 6.0 binary resource (CTX/FRX)
- SAP SQL Anywhere Data base (DB)
- BlackBerry JDE Workspace (JDW)
- SAP MobiLink Task (MLT)
- RAR Recovery Volume (REV)
- Bizhawk saved state (STATE)
- Sybase Unichar Conversion Table (UCT)
- SAP SQL Anywhere UltraLite Data base (UDB)
- Sybase Unichar Substitution Table (UST)
- WAP Provisioning document (UTF-8) (XML)
- WAP Provisioning document (XML)
- Visual Studio Visual Basic Project (VBPROJ)
Deleted:
3
« Last post by Mark0 on April 28, 2026, 12:27:45 AM »
Added:- Amiga Installer script ()
- macOS FSEvents log ()
- Amiga ADS Interpreter script (ADC)
- Amazeing save game (ASG)
- Valeton GP-200 firmware (BIN)
- Valeton GP serie firmware (generic) (BIN)
- Valeton HTFW firmware container (generic) (BIN)
- Discus CD Label (v4) (CD4)
- Discus CD Label (v2) (CDL)
- Discus CD Label (v3) (CDL)
- Car Mechanic Simulator 2021 save game (legacy) (CMS21)
- Car Mechanic Simulator 2021 save game (Binary) (CMS21B)
- Valeton VLP-200 firmware (DAT)
- SMAKY Infinite Disk Image (empty) (DI)
- SMAKY Infinite bootable Disk Image (DI)
- Creative Edge Studios Image (var.) (IMG8)
- Creative Edge Studios Image (IMG8/IMG16)
- Cummins Inboard Joystick Personality (JST)
- Nox save game (Map/world) (MAP)
- Now Contact contacts list (v4, Mac) (NCT)
- Now Contact contacts list (v4, PC) (NCT)
- Nintendo Switch executable (NSO)
- Nox save game (Player) (PLR)
- MDK 2 save game (SAV)
- Star Trek: Elite Force II save game (SAV/SUB)
- Star Trek: Voyager - Elite Force save game (SAV)
- Star Trek: Elite Force II save game (game state/vars) (SPV)
- Diablo save game (SV/SV_1/SV_2/SV_3)
- UBI (Unsorted Block Images) Flash Image (UBI/UBIFS/IMG)
- Cummins Calibration File (Intel HEX with XML header) (XCAL)
4
« Last post by Mark0 on April 23, 2026, 11:43:42 PM »
Updated:- Substance Designer project Source (SBS)
- StarCraft Map (SCM/SCX/W3M/W3X)
- ArcView Shape/Index (SHP/SHX)
- StuffIt compressed archive (var.2) (SIT)
- Substance 3D Painter Project (SPP)
- Unreal Engine Map (UMAP)
- Substance 3D description (XML)
Added:- Prism3D engine / SCS game data (generic) ()
- Reallusion Zeus container (generic) ()
- Reallusion Zeus container (v3) ()
- State of Decay localization Text (BTXT)
- EA Sports NHL Roster (DB)
- ColorNote Backup (BACKUP)
- WInSAMM configuration (DTA)
- PACKIT by MJP Installation archive (INS)
- Wavefront Object (exported by Houdini) (OBJ)
- Substance 3D Modeler project (SMOD)
- Substance 3D Sampler project (SSA)
- Substance 3D Scene Graph (SSG)
Deleted:- ArcView Data base Index (SHX)
5
« Last post by Mark0 on April 20, 2026, 02:00:35 AM »
Updated:- Final Writer document ()
- Encapsulated PostScript binary (EPS/EPT/EPSF)
- Encapsulated PostScript binary (with TIFF preview) (EPS/EPT/EPSF)
- Final Draft Script (FDX)
- Meshcore exported configuration (companion) (JSON)
- LG Teach-To-TV configuration (TLL)
- Thief: Deadly Shadows save game (WGS)
Added:- The Incredible Hulk: The Pantheon Saga game Data (DTA)
- Meshcore exported configuration (repeater) (JSON)
- The Incredible Hulk: The Pantheon Saga Map (MAP)
- OptimumLap Project (OLPRO)
- OptimumLap Results (v1.0.x) (OLRES)
- OptimumLap Track (v1.0.x) (OLTRA)
- OptimumLap Vehicle (v1.0.x) (OLVEH)
- Gothic II save game (info) (SAV)
- Gothic II save game (player data) (SAV)
- Gothic II save game (world/level state) (SAV)
- Gothic save game (info) (SAV)
- Gothic save game (player data) (SAV)
- Gothic save game (world/level state) (SAV)
- Manhunt save game (SAV)
- Portal save game (SAV)
- Shadow Man save game (SAV)
- SculptGL model (SGL)
- ZenGine texture (TEX/SAV)
- Dead to Rights save game (TXT)
- TETRIO Config (TTC)
Deleted:- Thief: Deadly Shadows save game (WGS) (duplicated)
6
« Last post by Mark0 on April 17, 2026, 06:23:46 PM »
Updated:- ESET NOD32 Antivirus License data (LIC)
Added:- Amiga Disk image File (created by exe2adf) (ADF)
- Amiga Disk image File (created by gadf) (ADF)
- ThSware Data base (v2.0) (DEK/SPT)
- Codename: Outbreak save game (DT2)
- Airfoillabs XJet License (LIC)
- Rockwell Automation License (LIC)
- Serato DJ License (LIC)
- SoftPerfect Network Scanner License (LIC)
- Now Compress archive (NOW)
- Open Fixed-layout Document (body-first) (OFD)
- Open Fixed-layout Document (root-first) (OFD)
- BloodRayne save game (SAV)
- Heavy Metal: F.A.K.K. 2 save game (SAV)
- MDK save game (SAV)
- The Witcher save game (THEWITCHERSAVE)
- Thief: Deadly Shadows save game (WGS)
7
« Last post by Mark0 on April 14, 2026, 11:10:26 PM »
Updated:- DOS Executable Lattice C (v1.x) (EXE)
- HALAC lossless compressed audio (v0.x) (HALAC)
- NoteWorthy song (uncompressed) (NWC)
Added:- MOST compressed graphic (CFF)
- MOST compressed text (CFF)
- Valve Source Engine Closed Caption (v1) (DAT)
- Valve Source Engine Closed Caption (v2) (DAT)
- GMM Entertainment JFX1 compressed data (ESC/GSC/MAT/P3D)
- HALAC lossless compressed audio (generic) (HALAC)
- EGO Engine JPAK container (JPK)
- JPK1 compressed archive (JPK)
- NoteWorthy Composer score/song (v1.0) (NTW)
- Noteworthy spreadsheet annotation (NTW)
- NoteWorthy Composer score/song (NWC)
- Unicorn Systems Amiga CoreWars Program (PRG)
- Cuphead save game (SAV)
- GMM Entertainment JGF5 bitmap (TGA)
Deleted:- NoteWorthy Composer song (NWC) (duplicated)
8
« Last post by Mark0 on April 09, 2026, 04:20:51 PM »
Updated:Added:- D-Link firmware (generic) (BIN)
- Touhou Project game data archive (PBG3) (DAT)
- Touhou Project game data archive (THBG/THDAT) (DAT)
- Grapher for DOS Graph (GRF)
- Nintendo Message Standard Binary Text (MSBT)
- Touhou 6: The Embodiment of Scarlet Devil replay (RPY)
- Touhou Project script (th12) (RPY)
- SkyDemon compiled terrain Data (SKYDATA)
- Grapher for DOS Symbol (SYM)
- Vircon32 ROM BIOS image (v1.0) (V32)
- Vircon32 ROM cartridge image (v1.0) (V32)
- Vircon32 program Binary (VBIN)
- Vircon32 Sound (VSND)
- Vircon32 GPU Texture (VTEX)
- GAEB-Format XML (generic) (XML/X81/X83)
- GAEB-Format XML (generic, UTF-8) (XML/X81/X83)
Deleted:- GAEB-Format X83 (X83)
- GAEB-Format X83 (UTF-8) (X83)
9
« Last post by Mark0 on April 04, 2026, 03:23:32 PM »
Updated:- Smart Game Format (SGF)
- Somera Graphic Format (SGF)
Added:- Play Together serialized data table (MSES) (BYTES/BIN)
- AceBase realtime Data base (DB)
- 16bit Borland DPMI Executable (EXE)
- Gothic 3 save game (primary) (G3SAVCP)
- Gothic 3 save game (auxiliary) (G3SAVCPDAT/G3SAVCPXDAT)
- Gothic 3 save game (primary, Alternate Balancing) (G3SAVCPX)
- Parsed DJI flight record JSON (TheRobBrennan) (JSON)
- Meshy AI project (MESHY)
- Austin MOJO (generic) (MOJ)
- Austin MOJO (v1) (MOJ)
- Austin MOJO (v2) (MOJ)
- Austin MOJO (v3) (MOJ)
- Samsung AllShare Metadata (MTA)
- GEM RTS engine 3D mesh (PLY)
- DeSmuME save game (SAV)
- Somera Sound Format (SSF)
- DJI flight record (TXT)
10
« Last post by Mark0 on March 31, 2026, 09:31:22 PM »
Updated:- SoftCamp Document Security encrypted (v2) ()
- Sun Icon/Cursor bitmap (ICO/ICON/PR/CURSOR)
- MacDraw II drawing (DRW/MCDRAW)
- MPQ Archive - Blizzard game data (MPQ)
- Roland Saved Data (Fantom) (SVD)
Added:- SoftCamp Document Security encrypted (generic) ()
- SoftCamp Document Security encrypted (v4) ()
- Norton AntiVirus Data container (DAT)
- MacDraw drawing (v0.9) (DRW/MCDRAW)
- MacDraw drawing (v1.x) (DRW/MCDRAW)
- MacDraw Pro drawing (DRW/MCDRAW)
- Flipper Zero LF RFID key (RFID)