Author Topic: Year 2012  (Read 99623 times)

Mark0

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Year 2012
« on: January 10, 2012, 01:11:20 PM »
Updated:
  • Window tracing/diagnostic binary log (ETL)
  • Photodex ProShow Show file (PSH)
Added:
  • Alienware AlienFX Theme (ATH)
  • BlueCielo Meridian BriefCase - File Archive Library (v1.00) (BRC)
  • Microsoft Chess Titans Saved game (CHESSTITANSSAVE-MS)
  • Code::Blocks Dependencies (DEPEND)
  • Weresc CADE drawing (DTC)
  • Microsoft Hearts Saved game (HEARTSSAVE-MS)
  • Code::Blocks Workspace Layout (LAYOUT)
  • OpenMRS Module (OMOD)
  • PAQ8F compressed archive (PAQ8F)
  • GraphiCode Programmable Device Format (PDF)
  • Puntotek Embroidery Design (PTK)
  • Microsoft Purble Pairs Saved game (PURBLEPAIRSSAVE-MS)
  • Microsoft Purble Shop Saved game (PURBLESHOPSAVE-MS)
  • Allen Communications Quest Released Module (v5) (QRM)
  • REDway DER (Dynamic Elements Resource) (RED)
  • Microsoft Solitaire Saved game (SOLITAIRESAVE-MS)
  • Microsoft Spider Solitaire Saved game (SPIDERSOLITAIRESAVE-MS )
  • Immaginaria TNG 3D scene (TNGZ)
  • Xfrog organic 3D model (XFR)
« Last Edit: January 02, 2017, 09:20:56 PM by Mark0 »

Mark0

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Re: Current
« Reply #1 on: January 23, 2012, 12:21:14 AM »
Added:
  • Message string storage (BMG)
  • Wii Virtual Console CCF archive (CCF)
  • FreeCAD Document (FCSTD)
  • klickTel Routenplanner route(KRT)
  • Picasa movie project (MXF)
  • Speckie Dictionary Installation (SDINSTALL)
  • Visual Studio Tools for Office add-in (VSTO)
  • Valve Studio Model Vertex Data (VVD)

Mark0

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Re: Current
« Reply #2 on: January 29, 2012, 06:37:11 PM »
Updated:
  • Adobe Digital Editions Adobe Content Server Message (ACSM)
  • Civilization V saved game (CIV5SAVE)
  • MapInfo Interchange Format (MIF)
Added:
  • Compiled Erlang code (BEAM)
  • Java Enterprise Archive (EAR)
  • jGRASP Project (GPJ)
  • Surfer Grid (GRD)
  • Open Source Metadata Framework (OMF)
  • Open Media Framework Interchange (OMF/OMFI)
  • REAPER media peak information (v1.0) (REAPEAKS)
  • REAPER media peak information (v1.1) (REAPEAKS)
  • Reaper project (RPP)
  • World of Tanks battle recording (WOTREPLAY)
  • XWinPlot layout (XWP)

Mark0

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Re: Current
« Reply #3 on: February 01, 2012, 03:04:57 PM »
Updated:
Added:
  • Mario Kart Wii BRRES model data (BRRES)
  • Graph Exchange XML Format (GEXF)
  • JavaHelp map (JHM)
  • RollerCoaster Tycoon 2 scenario (SC6)
  • eXtensible Graph Markup and Modeling Language (XGMML)

Mark0

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Re: Current
« Reply #4 on: February 10, 2012, 03:40:57 AM »
Updated:
  • Microsoft Chat Character (AVB)
Added:
  • Mellel Document (MELL/MELLEL)
  • Smart Game Format (SGF)
  • Pokemon Online team (TP)
  • Microsoft Works wizard (WPJ)

Mark0

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Re: Current
« Reply #5 on: February 16, 2012, 02:27:25 AM »
Updated:
  • XBOX executable (XBE)
Added:
  • Infinity Engine 2-Dimensional Array (v1.0) (2DA)
  • Infinity Engine Music (ACM)
  • Infinity Engine Area (v9.1) (ARE)
  • B1 compressed archive (B1)
  • Infinity Engine Animation (v1) (BAM)
  • Infinity Engine Compressed Animation (v1) (BAM)
  • Infinity Engine Compiled Script (BCS)
  • Infinity Engine archive (v1) (BIF)
  • Infinity Engine compressed archive (v1.0) (BIF)
  • Aurora Engine BioWare Music Unit (v1.0) (BMU)
  • Infinity Engine compiled character Script (BS)
  • Infinity Engine Character (v2.x) (CHR)
  • Infinity Engine archive (v1.0) (CBF)
  • Infinity Engine Creature (generic) (CRE)
  • Infinity Engine WeiDU Dialogue (D)
  • Infinity Engine Effect (v2.0) (EFF)
  • Infinity Engine Dialogue (v1.0) (DLG)
  • Infinity Engine save Game (v2.x) (GAM)
  • IDA Database (IDB)
  • Infinity Engine configuration (INI)
  • Infinity Engine Item (v1) (ITM)
  • Infinity Engine Item (v2.0) (ITM)
  • Infinity Engine resource directory (v1) (KEY)
  • Infinity Engine compressed graphic (v1) (MOS)
  • Infinity Engine graphic (v1) (MOS)
  • Infinity Engine paperdoll (v1) (PLT)
  • Infinity Engine Projectile (v1.0) (PRO)
  • Infinity Engine Save game (v1.0) (SAV)
  • Infinity Engine spell (v2.0) (SPL)
  • Infinity Engine Store (v1.0) (STO)
  • Infinity Engine Store (v9.0) (STO)
  • Infinity Engine compressed Tileset (TIZ)
  • Infinity Engine Talk Table (v1) (TLK)
  • Infinity Engine sound (v1.0) (WAV)

Mark0

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Re: Current
« Reply #6 on: February 29, 2012, 05:53:28 PM »
Updated:
  • EndNote Style (ENS)
Added:
  • Kerbal Space Program (KSP) spacecraft (CRAFT)
  • DropMind Mind Map (DMM)
  • EndNote Filter (ENF)
  • Multi Picture Object bitmap (MPO)
  • TI-Nspire PublishView document (TNSP)
  • XMind Workbook (XMIND)

Mark0

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Re: Current
« Reply #7 on: March 10, 2012, 03:49:45 PM »
Updated:
  • Google Chrome Extension (CRX)
  • XBOX executable (XBE)
Added:
  • Poser character rigging (CR2)
  • Call of Duty 4 map (D3DBSP)
  • Call of Duty map (generic) (D3DBSP)
  • DeltaCad drawing (DC)
  • DAZ Studio script (DSA)
  • Lytro Light Field Picture web format (LFP)
  • Poser pose (PZ2)
  • RichView Format (Unicode) (RVF)
  • DeltaCad Symbol (SYM)