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Mark0's Forum
»
Software
»
TrID File Identifier
»
Definitions DB change log
»
Year 2012
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Topic: Year 2012 (Read 108801 times)
Mark0
Administrator
Hero Member
Posts: 2782
Year 2012
«
on:
January 10, 2012, 01:11:20 PM »
Updated:
Window tracing/diagnostic binary log (
ETL
)
Photodex ProShow Show file (
PSH
)
Added:
Alienware AlienFX Theme (
ATH
)
BlueCielo Meridian BriefCase - File Archive Library (v1.00) (
BRC
)
Microsoft Chess Titans Saved game (
CHESSTITANSSAVE-MS
)
Code::Blocks Dependencies (
DEPEND
)
Weresc CADE drawing (
DTC
)
Microsoft Hearts Saved game (
HEARTSSAVE-MS
)
Code::Blocks Workspace Layout (
LAYOUT
)
OpenMRS Module (
OMOD
)
PAQ8F compressed archive (
PAQ8F
)
GraphiCode Programmable Device Format (
PDF
)
Puntotek Embroidery Design (
PTK
)
Microsoft Purble Pairs Saved game (
PURBLEPAIRSSAVE-MS
)
Microsoft Purble Shop Saved game (
PURBLESHOPSAVE-MS
)
Allen Communications Quest Released Module (v5) (
QRM
)
REDway DER (Dynamic Elements Resource) (
RED
)
Microsoft Solitaire Saved game (
SOLITAIRESAVE-MS
)
Microsoft Spider Solitaire Saved game (
SPIDERSOLITAIRESAVE-MS
)
Immaginaria TNG 3D scene (
TNGZ
)
Xfrog organic 3D model (
XFR
)
«
Last Edit: January 02, 2017, 09:20:56 PM by Mark0
»
Logged
Mark0
Administrator
Hero Member
Posts: 2782
Re: Current
«
Reply #1 on:
January 23, 2012, 12:21:14 AM »
Added:
Message string storage (
BMG
)
Wii Virtual Console CCF archive (
CCF
)
FreeCAD Document (
FCSTD
)
klickTel Routenplanner route(
KRT
)
Picasa movie project (
MXF
)
Speckie Dictionary Installation (
SDINSTALL
)
Visual Studio Tools for Office add-in (
VSTO
)
Valve Studio Model Vertex Data (
VVD
)
Logged
Mark0
Administrator
Hero Member
Posts: 2782
Re: Current
«
Reply #2 on:
January 29, 2012, 06:37:11 PM »
Updated:
Adobe Digital Editions Adobe Content Server Message (
ACSM
)
Civilization V saved game (
CIV5SAVE
)
MapInfo Interchange Format (
MIF
)
Added:
Compiled Erlang code (
BEAM
)
Java Enterprise Archive (
EAR
)
jGRASP Project (
GPJ
)
Surfer Grid (
GRD
)
Open Source Metadata Framework (
OMF
)
Open Media Framework Interchange (
OMF
/
OMFI
)
REAPER media peak information (v1.0) (
REAPEAKS
)
REAPER media peak information (v1.1) (
REAPEAKS
)
Reaper project (
RPP
)
World of Tanks battle recording (
WOTREPLAY
)
XWinPlot layout (
XWP
)
Logged
Mark0
Administrator
Hero Member
Posts: 2782
Re: Current
«
Reply #3 on:
February 01, 2012, 03:04:57 PM »
Updated:
The Sims 3 game package (
SIMS3PACK
)
Added:
Mario Kart Wii BRRES model data (
BRRES
)
Graph Exchange XML Format (
GEXF
)
JavaHelp map (
JHM
)
RollerCoaster Tycoon 2 scenario (
SC6
)
eXtensible Graph Markup and Modeling Language (
XGMML
)
Logged
Mark0
Administrator
Hero Member
Posts: 2782
Re: Current
«
Reply #4 on:
February 10, 2012, 03:40:57 AM »
Updated:
Microsoft Chat Character (
AVB
)
Added:
Mellel Document (
MELL
/
MELLEL
)
Smart Game Format (
SGF
)
Pokemon Online team (
TP
)
Microsoft Works wizard (
WPJ
)
Logged
Mark0
Administrator
Hero Member
Posts: 2782
Re: Current
«
Reply #5 on:
February 16, 2012, 02:27:25 AM »
Updated:
XBOX executable (
XBE
)
Added:
Infinity Engine 2-Dimensional Array (v1.0) (
2DA
)
Infinity Engine Music (
ACM
)
Infinity Engine Area (v9.1) (
ARE
)
B1 compressed archive (
B1
)
Infinity Engine Animation (v1) (
BAM
)
Infinity Engine Compressed Animation (v1) (
BAM
)
Infinity Engine Compiled Script (
BCS
)
Infinity Engine archive (v1) (
BIF
)
Infinity Engine compressed archive (v1.0) (
BIF
)
Aurora Engine BioWare Music Unit (v1.0) (
BMU
)
Infinity Engine compiled character Script (
BS
)
Infinity Engine Character (v2.x) (
CHR
)
Infinity Engine archive (v1.0) (
CBF
)
Infinity Engine Creature (generic) (
CRE
)
Infinity Engine WeiDU Dialogue (
D
)
Infinity Engine Effect (v2.0) (
EFF
)
Infinity Engine Dialogue (v1.0) (
DLG
)
Infinity Engine save Game (v2.x) (
GAM
)
IDA Database (
IDB
)
Infinity Engine configuration (
INI
)
Infinity Engine Item (v1) (
ITM
)
Infinity Engine Item (v2.0) (
ITM
)
Infinity Engine resource directory (v1) (
KEY
)
Infinity Engine compressed graphic (v1) (
MOS
)
Infinity Engine graphic (v1) (
MOS
)
Infinity Engine paperdoll (v1) (
PLT
)
Infinity Engine Projectile (v1.0) (
PRO
)
Infinity Engine Save game (v1.0) (
SAV
)
Infinity Engine spell (v2.0) (
SPL
)
Infinity Engine Store (v1.0) (
STO
)
Infinity Engine Store (v9.0) (
STO
)
Infinity Engine compressed Tileset (
TIZ
)
Infinity Engine Talk Table (v1) (
TLK
)
Infinity Engine sound (v1.0) (
WAV
)
Logged
Mark0
Administrator
Hero Member
Posts: 2782
Re: Current
«
Reply #6 on:
February 29, 2012, 05:53:28 PM »
Updated:
EndNote Style (
ENS
)
Added:
Kerbal Space Program (KSP) spacecraft (
CRAFT
)
DropMind Mind Map (
DMM
)
EndNote Filter (
ENF
)
Multi Picture Object bitmap (
MPO
)
TI-Nspire PublishView document (
TNSP
)
XMind Workbook (
XMIND
)
Logged
Mark0
Administrator
Hero Member
Posts: 2782
Re: Current
«
Reply #7 on:
March 10, 2012, 03:49:45 PM »
Updated:
Google Chrome Extension (
CRX
)
XBOX executable (
XBE
)
Added:
Poser character rigging (
CR2
)
Call of Duty 4 map (
D3DBSP
)
Call of Duty map (generic) (
D3DBSP
)
DeltaCad drawing (
DC
)
DAZ Studio script (
DSA
)
Lytro Light Field Picture web format (
LFP
)
Poser pose (
PZ2
)
RichView Format (Unicode) (
RVF
)
DeltaCad Symbol (
SYM
)
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