Marco Pontello's Home Page
Samples gallery
(Last updated: 30/05/15)
 

 


Project Dogwaffle + The Programming Language Lua

DogLua - Project Dogwaffle Lua scriptable interface

Samples gallery

Here's a selection of DogLua scripts in action! The following gallery show the resulting effect of the script applied to the reference image, along with the script source, ready to be copy & pasted. Credit is given were due; if you have coded some interesting script, feel free to send it (see the contacts page) for addition.
Be sure to check also the galleries at gluas site and The Best 3D.

N.B. Due to the size of the screenshots, the page may take a while to load.


Reference Image

Reference


FlipMix

Mix the source with a specular copy of it.

FlipMix  


Color Threshold

Color Threshold  


Amiga's HAM (by me & Dan Ritchie)

This filter try to mimic the effect of the special Amiga's graphic mode Hold-And-Modify, or HAM. I started quantizing the RGB components in the 4bit range, but Dan come up with the better idea of starting with a dithered conversion to 12bit color before appling the filter.

Amiga's H.A.M.  


Slider

A multi-pass filter. On every round, some random selected scanlines are left shifted.

Slider  


Life

An implementation of the famous Conway's game of Life for DogLua.

Life